Common Core Lesson Plan: Video Game Violence

By on December 17, 2013

This Common Core aligned lesson plan engages students in a debate surrounding video game violence and its impact on adolescent behavior. In this lesson, students practice deep reading and effective communication skills.

This lesson focuses on the following Common Core State Standard.

Common Core Anchor Standard R2
Delineate and evaluate the argument and specific claims in a text, assessing whether the reasoning is valid and the evidence is relevant and sufficient.

Do Violent Video Games Contribute to Youth Violence?

 

Lesson Summary

Text: Do Violent Video Games Contribute to Youth Violence?
Text Complexity: Medium
Grade Range: 7-10
High-Level Literacy Skills: Analyzing a Text-Dependent Prompt; Evaluating Sources; Summarizing Main Ideas; and Debate a Side.

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Literacy Standards In Action

We've mapped our literacy lessons and reading, speaking, and writing skills to state standards, Common Core, and NGSS. The standards are "the what" to teach. Our lessons are "the how" to meet the expectations defined by the standards. Click on the links below to view our quick reference table that maps standards to literacy lessons.

R2
Determine central ideas or themes of a text and analyze their development; summarize the key supporting details and ideas.
R8
Delineate and evaluate the argument and specific claims in a text, including the validity of the reasoning as well as the relevance and sufficiency of the evidence.
W2
Write informative/explanatory texts to examine and convey complex ideas and information clearly and accurately through the effective selection, organization, and analysis of content.
W9
Draw evidence from literary or informational texts to support analysis, reflection, and research.
SL4
Present information, findings, and supporting evidence such that listeners can follow the line of reasoning and the organization, development, and style are appropriate to task, purpose, and audience.
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